Call for Papers
1. Basic service technology in the cultural field

1.1 Cultural value mining

1.2 Cultural big data

1.3 Digital copyrights services

1.4 Cultural service evaluation

1.5 Cultural service credit

1.6 Cultural statistics and surveys

1.7 Cultural trusted networks and computing

2.Cultural communication theory

2.1 Recommendation algorithm

2.2 Propagation model prediction

2.3 Tamper proof technology

2.4 Game confrontation

3. Intelligent technology in the cultural field

3.1 Cognitive intelligence

3.2 Language intelligence

3.3 Audiovisual intelligence

3.4 AI Cultural creation

3.5 Data intelligence

4. Immersion technology in the cultural field

4.1 Experience science (Holographic image)

4.2 AR / VR

4.3 5G / 6G + Ultra HD

4.4 Intelligent interaction

4.5 Game confrontation (Virtual interactive game)

4.6 Virtual simulation

4.7 Art calculation

4.8 Metaverse

5. Integration technology and system in the cultural field

5.1 Cultural performing arts

5.2 Radio, film and television

5.3 Digital publishing

5.4 Public cultural services

5.5 Cultural heritage

5.6 Cultural tourism

5.7 Creative design

5.8 Cultural equipment

5.9 Cultural internationalization

6. New technologies and services in digital culture

6.1 Media convergence

6.2 Network audiovisual

6.3 Knowledge services

6.4 Mobile SNS

6.5 Cloud acting

6.6 E-sports